ALLSTRIKE

How to play

Your first sortie: learn the controls, rescue passengers and bring your helicopter home with fuel to spare.

Before takeoff

  1. Choose a helicopter in the Hangar. Kestrel balances combat and rescue capacity; Viper carries more weapons.
  2. Read the mission briefing and check every objective. Some targets must be photographed or captured alive.
  3. Open the map to plan a route between targets, supplies and the landing zone. Keep a route home in mind.

Keyboard and mouse controls

ActionControl
FlyW A S D
AimMove the mouse toward your target.
Main gunLeft mouse button
Hydra rocketsRight mouse button or E
Hellfire missilesSpace
MapTab / M
PauseEsc / P
FullscreenF

Use the E key for rockets if your browser intercepts right-click gestures.

Gamepad controls

The left stick flies and the right stick aims. On an Xbox-style controller, RT fires the main gun, LT fires Hydra rockets, and LB or A fires Hellfires. The D-pad adjusts aim distance. Use Menu to pause and View to open the map. The game labels equivalent PlayStation and Switch buttons when those controllers are connected.

Touch controls

Hold your phone or tablet sideways. Place a thumb on each half of the screen: the left stick flies and the right stick aims. Push the right thumb beyond the stick rim to select the gun, then rockets, then Hellfires. Bring it back inside the rim to stop firing. The pause and map buttons sit above the sticks.

Rescue and resupply

Keep your helicopter stationary beside a passenger or supply crate to use the rescue winch automatically. You do not need to press a key to pick up passengers or supplies. A full cabin cannot take more passengers: return to the landing zone to unload, then come back for the others.

Red fuel drums restore fuel. Blue crates restore armor. Passengers delivered to the landing zone also repair armor. Fuel burns even while you hover, so keep stops brief.

Use your weapons carefully

Use the main gun for lighter targets and conserve guided missiles for dangerous armor and air defenses. Give Hellfires time to acquire a target. Rockets and explosive cannon shells can hurt people near the blast, including civilians you need to rescue.

Buildings and tall rocks block your flight path. Clear a route before stopping to winch, and move away from incoming fire instead of hovering in an exposed position.

Investigation and special operations

Yellow investigation rings work like reconnaissance sites: hover slowly for three seconds. A recovered clue can reveal the next scene, hidden survivors or escaping suspects. Keep archives and unsearched shelters intact until their records or occupants are secured.

Launch and execution clocks start at takeoff. Each timer belongs to its own threat. The contamination meter rises faster while more exhaust engines remain active. Follow the current operation status below the enlarged minimap.

On a specialist transfer, hover slowly beside the marked field station for three seconds to drop the passenger off. Defend the occupied station until the job finishes, pick the specialist up again and follow the next instruction. An early return to the LZ does not finish their field work.

Progress and settings

Completed missions, your helicopter choice and language preference are saved in this browser. Use the same browser and keep its site data to retain them. You can adjust graphics, sound and subtitles from the menu, and send a message through Feedback if something goes wrong.

Compare the helicopter fleet before a rescue-heavy mission, or read the campaign guide to see the environments ahead.

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